CanvasMap
Getting Started Tutorials 3D Reference

Class CM3Light

CM3Light Class
Container class for a 3D light object. Allows the light to be moved by the user if desired.
This class implements the Ambient light features and the ability to move a control object
around. While Ambient lights do not have a control object, most of the subclasses of this
class do.

CM3Light - base light with most functions lights need (this is most like the PointLight)
CM3LightAmbient - ambient light which just has a color and intensity with no other parameters
CM3LightSpot - adds to CM3Light...
CM3LightPoint - adds to CM3Light: position, distance, decay, and shadows
CM3LightDirectional adds to CM3Light: shadows, target (direction is from position to target)
CM3LightHemisphere - adds to CM3Light: skycolor, gorundColor, shadows
- adds a number of settings

Settings Group: Position

Setting Name Type Options Default Comments
Translations Position Offset Vector CMTYPE_VECTOR null,Initial:[1,1,1] x,y, and z values to offset the item
Scales Scaling Vector CMTYPE_VECTOR null,Initial:[1,1,1] x,y, and z scaling values for the item's size

Settings Group: Shadows

Setting Name Type Options Default Comments
cast Cast Shadows CMTYPE_BOOLEAN false must be set before the OGL object is created (or recreate on set)
receive Receive Shadow CMTYPE_BOOLEAN false must be set before the OGL object is created (or recreate on set)

Settings Group: Light

Setting Name Type Options Default Comments
Intensity Intensity CMTYPE_FLOAT 1 0 to 1
On On CMTYPE_BOOLEAN true
AddHelper Add Helper CMTYPE_BOOLEAN false

Settings Group: ControlObject

Setting Name Type Options Default Comments
Radius Radius CMTYPE_FLOAT 100

Name Name CMTYPE_STRING Name that appears in the item and layer lists Open Open CMTYPE_BOOLEAN false true if the object is open in the editor tree Status Status CMTYPE_INDEXES CMSTATUS_OPTIONS, Default:CMSTATUS_SELECTABLE CMSTATUS_SELECTABLE How the item appears to the user and how the user can interact with it ElevationAngle Elevation Angle CMTYPE_FLOAT 0 BearingAngle Bearing Angle CMTYPE_FLOAT 0 Color Color CMTYPE_COLOR rgb(128,128,128) must be set before the OGL object is created (or recreate on set) opacity opacity CMTYPE_FLOAT 1 must be set before the OGL object is created (or recreate on set