Class CM3ControlsOrbit extends CM3Controls
Orbit controls for CanvsMap. This file was originally "OrbitControls.js" and was provided
with Three.js. However, the class needed to be modified to work with CanvasMap, specifically
to deal with selections, which are handled within the view. This meant that the view needs
to filter the selections within the view and only pass them to the controls if nothing was selected
This class uses a THREE.Quaternion() class to manage the motions with spherical coordinates.
target - the coordinate that the view is orbiting around (the center)
TheObject - the current camera position. This class works by moving and reorienting the camera
as the user moves the mouse or clicks keys.
For sperical coordinates:
- theta - equatorial angle (longitude) in radians
- phi - polar angle from the north pole (or up) (latitude in radians)
Private properties:
- scope - a copy of the this pointer
Settings Group: OrbitControls
Setting | Name | Type | Options | Default | Comments |
---|---|---|---|---|---|
MinDistance | Min Distance | CMTYPE_FLOAT | 0 | ||
MaxDistance | Max Distance | CMTYPE_FLOAT | Infinity | ||
MinLatitude | Min Latitude | CMTYPE_FLOAT | -90 | ||
MaxLatitude | Max Latitude | CMTYPE_FLOAT | 90 |